Concept & Objectives

Based on the data gathered from the EU reports, the University Language centres are fundamental for the teaching and learning of the language of the country where the students are hosted. The EULALIA Project aims to improve/integrate the learning methodologies of the University Language Centres of 4 countries (Italy, Malta, Poland and Spain) for Erasmus students throughout the development of innovative and inclusive learning tools based on the paradigm of the Mobile Learning and Game-Based Learning methodology and the application of Tangible User Interfaces.

The EULALIA project aims are to:
• Develop a methodology for the language teaching/learning for Erasmus Students by using inclusive and multisensorial methodologies based on Tangible User Interfaces and Mobile Learning

• Produce the authoring tool for the mobile context based on the developed methodology in previous EU funded projects;

• Train teachers and lecturers recruited in each University Language Centre on the EULALIA platform; 

• Enable Erasmus students to develop Open Educational Resources OERs under the supervision of the teachers, e.g. to create hybrid games in foreign language; these APPs could be on themes that involve cultural aspects and features of the city of the related University (maps, artworks, treasure hunts, etc.), while being aware of the need for inclusion; 

• Develop an OERs library where all the APPs could be used and reused for educational purposes. In this way the project will provide a multi-linguistic and multi-cultural library that could be progressively populated;

• Disseminate the results of the project, delivering guidelines with an exploitation strategy that aims to expand across the HEIs involved with a snow-ball effect, promoting change and innovation